The Lore of Stronghold video series will cover the history, stories and characters that make up the Stronghold world. Delving deep into the annals of design and writing which shape the narrative of our games. Intending to give both a cinematic summary for players who have never played a Stronghold title, while also unveiling hidden details for players who are looking to start their umpteenth playthrough!
Firefly Devs React 2
Today we continue our ‘Devs React‘ series with a second reaction-filled episode! This time our veteran Lead Designer Simon Bradbury looks back, using gameplay from the final mission of Stronghold HD to reflect on his history in game dev and how gamers play our titles today. We then examine a few more strategy classics – modern or otherwise – comparing titles in the strategy scene from some of the biggest studios around.
So join us as we delve into the science fiction world of Blizzard’s StarCraft 2, Relic’s recent continuation of a fan favourite franchise in Age of Empires 4 and the bespoke gameplay experience of Total War Medieval. All of which have inspired both Firefly itself and the strategy scene as a whole, to evolve, grow and reach new players.
Yoritomo AI Update
We have just released our new v1.9 update for Stronghold: Warlords, which includes the Minamoto no Yoritomo AI opponent, extra achievements, new maps and an increased total troop limit in offline skirmish mode of up to 1,000 units!
This free update has been released alongside the launch of our Rise of the Shogun Campaign DLC, which adds six missions and two warlords to the Stronghold: Warlords base game. Both the update and DLC are now available on Steam and GOG, with a 10% launch week discount for Rise of the Shogun.
Autumn & Winter Roadmap
It’s finally here! Our Autumn and Winter content roadmap for Stronghold: Warlords has been revealed and with it new AI lords, maps, fixes, optimisations, skirmish trail missions and warlords. As with our previous two content roadmaps, today’s reveal shows the updates you can look forward to in the coming months and the general order in which you can expect them. That is of course with the news that we’ll be turning our eye to the future of Stronghold, after our final Warlords update has been released. Continue reading →
Warlords’ Halloween Update!
Complete a new time-limited Halloween survival mission! Available until November 2nd 2021, players must defend their castle from increasingly difficult waves of mythical AI invasion. After this date the mission will disappear… However both the Jiangshi and Terracotta Warriors will remain available as selectable AI Invasions in Free Build mode, making them permanent additions to the Stronghold: Warlords base game.
Inspired by tales from the crypt, Chinese folklore and history, our new Halloween update is now live! Erect your defences and prepare for a supernatural slaughter, as you brave our terrifying new mission and fresh enemy units in the form of the Jiangshi and Terracotta Warrior. Customise your castle and ready your army for magic and malice unseen since the days of Stronghold Legends! Warlords now features a time limited challenge in the form of our new survival mission featuring new enemy units, with these horrors permanently added to the game’s Free Build mode as spooky AI invasions. Continue reading →
Romans: AoC – The Centurion!
Romans: Age of Caesar returns this week with one of our more adventurous ideas… The Centurion Drinking Challenge! Watch as Programmer Nikolay attempts to drink 100 shots of Guinness as he talks about all the things he likes about our new co-op city builder Romans: Age of Caesar, which is out now in Open Beta!
As Nikolay wolfs down his shots of Irish elixir, you learn about everything there is to know about Romans. From the co-op city building to the robust Senate system, you’ll be treated to a range of exciting aspects of the gameplay featured in our new MMO RTS, whilst also seeing Nikolay enjoy his favourite alcoholic drink! What’s not too like.
New Skirmish Trail Update
We have just released Stronghold: Warlords version 1.7! Out now on Steam and GOG, our second Skirmish Trail Update introduces 15 additional Skirmish Trail missions, a new unit on the form of the fiery Thunderbomb Thrower, the powerful Wolf Warlord and three multiplayer map remakes inspired by your comments and the original Stronghold: Crusader.
Our second skirmish trail was designed with player feedback in mind. We have increased the challenge and total mission count, while still providing multiple difficulty settings and of course the legendary chicken, which combined should allow all players to see it through. These new Trail missions feature all added Stronghold: Warlords content to date, including 2 new AI opponents, new warlords, units and maps. We hope you enjoy the new trail and let us know what you think, either in the comments below or on Discord, to help inform the design of future skirmish content.
Romans Explained – Episode #2
Build Rome together! A co-op MMORTS from a team of veteran city builder developers, Romans: Age of Caesar is the latest historical strategy game from Stronghold developers Firefly Studios. Today we continue our explainer series with a brief dive into the complex world of Roman’s endgame, The Senate.
Based on the fascinating Ancient political senate system of the Roman Empire and Republic, Romans: Age of Caesar aims to provide players with a virtual backstabbing experience of moving up the political ladder, gaining power and wealth allies and enemies alike will envy.
Combining this with the array of Roman Gods, Romans: Age of Caesar will engage upstarts and established democrats alike with an ever changing playing field of backroom deals, devious plots and of course, a healthy amount of treachery that would make the Ancient playwrights of old blush.
Firefly Devs React
Today we unveil a brand new community series we’re doing here at Firefly Studios, Video Game Developers React! Using the studio’s wealth of experience and insights behind the video game industry, we aim to educate (and hopefully entertain) video game enthusiasts who want to learn more about design, programming, art and music.
For our debut episode, we bring in industry veteran Simon Bradbury to examine some classic Strategy and RTS games, some of his own creation and others by studios in the same genre. Watch as Simon muses on how they were made, played and what impact they may have had on him and fellow developers at the time.
Romans – Open Beta Now Live!
We have just launched our open beta for Romans: Age of Caesar, which came out today alongside the game’s new beta gameplay trailer! Our co-op strategy MMO from Caesar III alumni Simon Bradbury and Eric Ouellette is out now in open beta, as we begin our march toward Steam and mobile launches in 2022!
Romans: Age of Caesar, the latest historical strategy game from Firefly Studios. Romans sees city states of up to 16 players rebuilding the empire as they share resources, re-establish trade routes and protect their cities from barbarian invasion. Classic city builder gameplay is taken online across the Roman Empire as players build, trade and fight alongside fellow would-be senators in a shared open world. Continue reading →
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