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Stronghold Next Update

Following our extensive Mega Q&A series we’re rounding off the year with a full development update for Stronghold Next! We dive into the production, programming, art and design of Next in our first ever dev diary. Watch as four Stronghold developers reveal brand new details about the game!

Player feedback is already a huge part of the development and in our new update we go into specifics. We’re improving castle walls, adding classic castle life features, a more cinematic single player campaign and more. In addition the team are planning technical improvements including staged castle destruction, better textures and of course all-new units.

While this is our final Stronghold Next video for 2018 you can expect much more in 2019! We’ll hit the ground running next year working toward our gameplay reveal and everything to come between that and release. Don’t forget to subscribe to Firefly Studios on YouTube to catch the news as soon as it’s available.

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Stronghold Next – 40 Questions

Multiplayer! Units! Defenses! Our latest Stronghold Next video reveals new details by answering 40 of YOUR questions about the game. Join Nick and Aaron for a detailed discussion about our upcoming game, guided by questions from previous Stronghold Next videos.

Ahead of our full update from the team next week, today Firefly illuminates a few finer details requested by fans. How many Lords can join a multiplayer game? Will there be healing units? Will regular troops be able to knock down castle walls? Together these smaller issues make a huge difference to Stronghold, so we’re laying out our plans at this early stage.

If your questions weren’t in today’s video it’s because we simply can’t discuss the topic until after our gameplay reveal. We will however continue to answer fan questions on YouTube and live streams after the reveal, so keep them coming! Don’t forget to subscribe to Firefly Studios on YouTube to catch our full development update and gameplay reveal.

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Inspirations Behind Stronghold – Castle Life

Ever wondered what inspired Firefly Studios to tackle the intricacies of medieval ‘castle life’ with the Stronghold series? Well look no further! This week Aaron guides you through the studio’s creative journey in a new video, realizing a virtual feudal society in its series of medieval castle sims.

Learn how Simon and the original Firefly developers selected which specific feudal industries, services and traditions would make it into the original Stronghold way back in 1999. Find out why your peasant populace were made to be mostly blithering fools as Simon recalls the various torture devices littered throughout your castle.

This is the penultimate episode of our European ‘Inspirations Behind Stronghold‘ series, with our next and final episode featuring the varied siege equipment and castle defenses featured in our strategy series. So make sure you follow Firefly Studios on YouTube to catch our final episode in the series and look forward to more eastern Crusader-themed videos in 2019!

By in Firefly News Comments Off on Stronghold Next – Mega Q&A (Part 4)

Stronghold Next – Mega Q&A (Part 4)

The Stronghold Next community Q&A series is back! In our fourth episode we answer a further 20 questions, all without spoiling the upcoming gameplay reveal planned for early 2019. While this won’t be our final Stronghold Next video of the year, it is currently our last planned Q&A. That said if we receive enough questions in the comments section we might just be convinced to do a bonus round!

This week we respond to your fan questions about the simulation and economic aspects of our new Stronghold game. How much micromanagement will you be doing? What can you expect in terms of difficulty for new and veteran players? Will Free Build feature AI invasions? Will the beloved Bessy return!? We cover all this and more including our plans to demo the game and how we’ll be updating you on development in 2019 and beyond.

We hope you enjoyed our fourth round of Stronghold Next community questions and look forward to a full development update on Stronghold Next before the end of the year!

By in Firefly News Comments Off on Stronghold Next – Mega Q&A (Part 3)

Stronghold Next – Mega Q&A (Part 3)

This week our massive Stronghold Next community Q&A series returns! Nick once again sits down to discuss your most pressing questions about our new Stronghold game as we look forward to revealing the new setting in early 2019. Once again we are spreading 40 community questions over the course of the next two weeks, with another Stronghold Next video on its way next Thursday and more news coming between now and the gameplay reveal.

This week the topics of discussion center on Stronghold Next’s story campaign and various game modes, allowing us to reveal our plans for historical authenticity and overall single player design. Questions on sim modes, tournaments and co-op are all answered, with loads of new info and some discussion of what truly makes a Stronghold game. We even touch on subjects like Sir William’s baby, The Wolf’s demise and Nick’s uncanny resemblance to Ramsey Bolton…

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Inspirations Behind Stronghold – Castles

This week we’re back with another episode of the ‘Inspirations Behind Stronghold‘, delving into the medieval history behind some of the world’s most famous castles and how they inspired the Stronghold series. We travel from Scotland to Spain visiting commanding keeps and majestic castles as we go, showing how the likes of the Tower of London and Wartburg were translated to our final in-game challenges. Then we dive into Stronghold 2: Steam Edition to see exactly how these real world fortresses helped inform our own designs and intricate A.I defenses.

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Community Spotlight #5

From Stronghold HD to Stronghold Next this YouTube exclusive episode of our Community Spotlight series brings with it another testing community map, that Game of Thrones x Stronghold Kingdoms crossover you’ve all been waiting for and a look at one of the best strategy YouTubers around, Lionheartx10!

We also answer a boatload of fan questions from whether Stronghold Next will feature naval combat to what games our developers play in the studio. Want to be featured in a future episode? Then make sure you head over the the Stronghold Facebook Group and submit your question there!

Once again thanks to the Stronghold community on YouTube, Facebook and elsewhere for making such awesome maps, music and videos. We are huge fans of your work at the studio and remember as long as you keep making it, we’ll keep ‘spotlighting’ it!

By in Firefly News Comments Off on Stronghold & Chill – 3D Art

Stronghold & Chill – 3D Art

This week on ‘Stronghold & Chill’ we interview resident 3D Artist Andreas Lostromos about his work on Stronghold Next, Stronghold Crusader 2 and MetaMorph: Dungeon Creatures. Learn more about the different aspects of 3D animation, modelling and art that make up the overall visual style of our medieval castle series, as well as how to become one in the first place! Whether you’re aiming to learn what music Firefly devs listen to while creating our titles or simply looking for some career advice, ‘Stronghold & Chill’ has you covered. This ongoing series bring the developers at Firefly and its community closer together, so make sure you’re subscribed to us on YouTube to catch each new episode!

By in Firefly News Comments Off on Inspirations Behind Stronghold – Heroes & Villains

Inspirations Behind Stronghold – Heroes & Villains

Stronghold’s characters have always been a mainstay in the castle sim series and one of our most beloved aspects of the games. Whether it’s The Rat, Pig, Snake or Wolf, you know your Stronghold session is bound to be full of boisterous personalities and over the top dialogue. So have you ever wondered how these individuals were conjured into the virtual worlds of our medieval RTS games? Or why?! Then let Aaron take you on a game dev adventure giving context to the figurative medieval children of Firefly co-founders Simon Bradbury and Eric Ouellette!

By in Firefly News Comments Off on Stronghold Next – Mega Q&A (Part 2)

Stronghold Next – Mega Q&A (Part 2)

Welcome back to Firefly Studios’ Stronghold Next Q&A extravaganza! The second part in our massive community Q&A sees Nick answering over 20 questions about our next Stronghold title. All taken from Stronghold videos on the Firefly YouTube channel, we answer as much as possible about our upcoming castle sim. Want to know about the castles we visit for research? Our expert opinion on gong? Perhaps Nick’s favourite number? No? Well good thing we have info on our map editor, boxed version, single player campaigns, voice lines, siege weapons, upgrades, animations and more! Continue reading