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By in Uncategorized Comments Off on Stronghold Community Q&A (Part 2)

Stronghold Community Q&A (Part 2)

The second half of our New Stronghold Community Q&A series is now live! Check it out courtesy of the Firefly Studios YouTube channel. For those of you who might have missed the first half, that’s also available for your viewing pleasure. Given the recent blizzard of news and announcements we’ve been sharing about the future of Firefly, we thought this would be a great opportunity to sit down and answer your plentiful questions about our next entry in the legendary Stronghold series. Continue reading

By in Firefly News Comments Off on New Stronghold! (Community Q&A) – Part 1

New Stronghold! (Community Q&A) – Part 1

Today we return to the topic of our upcoming Stronghold title, currently in pre-production using Unreal Engine 5, with the first of two brand new Community Q&A videos! While it is definitely early days on the future of the series, that future is bright indeed and we’ve taken the opportunity to share our good vibes (and as much information as possible) as we set out on our journey toward a new release in the series.

So what are you waiting for? Join Nick and new Firefly marketer Sak as they run through your questions about our next Stronghold game. Covering topics including the possibility of naval combat, 2D versus 3D gameplay, beloved Stronghold characters and more, we hope you enjoy this update and look forward to more from us in 2022 and beyond.

By in Firefly News Comments Off on Unreal 5 Announcement

Unreal 5 Announcement

This new video comes with a series of bombshell announcements that you may have missed! These include a new office, new engine, new acquisition and Nick’s newest (and most desperate) attempt to get his hands on some hardware upgrades.

Following several years and multiple releases of games as well as DLC, Firefly Studios is retiring the Vision Engine in favour of using Epic Games’ latest iteration of the Unreal Engine – UE5. The leap forward in graphical fidelity, the extensive technical support and wealth of industry-leading features will allow us to take core beloved elements of our games and elevate the entire package to new heights. Nevertheless, it will still take some time to fully unlock and engage the potential of this still fresh engine and create the games we all want to experience. Continue reading

By in Firefly News, Stronghold HD Comments Off on Lore of Stronghold #4

Lore of Stronghold #4

Our latest ‘Lore of Stronghold’ video covers series antagonist and growling fan favourite – The Wolf! The characters and history of Stronghold form the building blocks of our core story and our lore series dives deep into years of backstory for our castle sim. This new series provides fans with two things: A cinematic summary for players who have never played a Stronghold title in their life and a few hidden details for those looking to start their umpteenth playthrough!

By in Romans: Age of Caesar Comments Off on Romans: Age of Caesar – Now on Steam!

Romans: Age of Caesar – Now on Steam!

Friends, Romans, countrymen, lend me your ears! Today we proudly announce that Romans: Age of Caesar is out now and free to play on Steam! A brand new co-op city builder from a team of veteran Caesar developers, Romans: Age of Caesar is the latest historical strategy game from our team here at Firefly Studios. Players must rebuild the once great empire as they share resources, re-establish trade routes and protect their cities from barbarian invasion. Experience classic city builder gameplay across a sprawling online empire as you build, trade and fight alongside fellow players in a shared open world. Revive the republic and restore the Roman Empire to its former glory!

In our last Romans video we discussed what made the empire such a compelling setting for videogames and entertainment in the centuries following its collapse. To further discuss exactly what makes this setting and our new historical MMORTS special, we have none other than Firefly Studios co-founder Simon Bradbury, creator of Stronghold and former designer on the Caesar series! Continue reading

By in Romans: Age of Caesar Comments Off on The History of Rome in Gaming

The History of Rome in Gaming

As we approach the Steam launch of Romans: Age of Caesar on April 27th, we wanted to discuss Rome (or Roma as Aaron likes to say it) and its hold on our lives and imagination. Through its influence across law, architecture, trade, military tactics, art and craftsmanship, ancient Rome has its hold on developers worldwide.

In today’s video feature we’re incredibly excited to talk about why the Eternal City of Echoes and the empire that blossomed from its industrious seed came to be the setting for our latest and most ambitious online game, Romans: Age of Caesar. Gaming is unique in its capacity to allows players to actively engage with historical settings, making your experience far more personal as a result of being active participants, instead of just passive observers. Continue reading

By in Firefly News, Stronghold HD Comments Off on Lore of Stronghold #3

Lore of Stronghold #3

Our latest ‘Lore of Stronghold‘ video series covers the characters and history of Stronghold, as well as the core building blocks of our central story. Delving deep into the annals of Firefly’s design and writing, shaping the narrative of our castle sim series over the years, this lore series intends to provide fans with two things: First a cinematic summary for players who have never played a Stronghold title in their life and second hidden details, for those of you looking to start your umpteenth playthrough!

This week we turn to Duc Truffe, who came to be known as The Pig. A brutish, cruel man with a tragic past, in today’s video we learn about his journey from the gutter to Dukedom, cracking skulls and breaking bones along the way. In addition if you haven’t caught our previous episodes in this series, then be sure to check out lore behind The Rat and fan favourite The Snake.

By in Firefly News, Stronghold HD Comments Off on Lore of Stronghold #2

Lore of Stronghold #2

Our ‘Lore of Stronghold‘ video series covers both the characters and history of Stronghold, the building blocks of our core story. Delving deep into the annals of Firefly’s design and writing, which have over the years shaped the narrative of our castle sim series, this lore series intends to provide fans with two things. First a cinematic summary for players who have never played a Stronghold title in their life and second a few hidden details, for those of you looking to start your umpteenth playthrough!

Today we look at Duc Beauregard, otherwise known as The Snake, studying his place in the world of Stronghold and impact events in Stronghold 1. Discover how this conniving two-faced coward, hiding behind a literal wall of of gems, jewels and gold, had a decisive role to play in the uprising of The Boy and his eventual defeat of The Wolf.

By in Stronghold Warlords Comments Off on Ultimate Edition Out Now

Ultimate Edition Out Now

We are pleased to announce the release of Stronghold: Warlords Ultimate Edition! Combining the latest version of the game, 10 post-release updates, 4 DLCs and all Special Edition content, Warlords’ Ultimate Edition is the complete package for Stronghold players looking for the most missions, maps and medieval goodness.

Packaging the base game with every DLC and free update, released as part of Warlords’ post-launch roadmap, the Ultimate Edition has it all. Enjoy a whopping 9 historical campaigns, 20 warlords, 8 AI opponents, 28 skirmish maps, 18 units, 10 siege weapons and 45 skirmish missions set across 3 trails! This is in addition to other free updates added since launch such as Extreme Difficulty mode, custom AI invasions in Free Build, increased troop limits and more!

This is in addition to our Special Edition content which includes a feature length making of documentary, full orchestral soundtrack from series composer Robert L. Euvino, a digital art book and bonus copy of Stronghold HD on Steam. Continue reading

By in Firefly News Comments Off on A New Stronghold!

A New Stronghold!

It’s a new year here at Firefly Studios and with it comes fresh releases, projects and updates! We’re kicking off our post-Warlords content here on YouTube with some pretty big news and although we’re light on details for now you can expect much, much more in the coming months (and years) as we dive into our exciting plans for the Stronghold series, Romans: Age of Caesar and more. What plans you ask? Well you’ll just have to carve out seven and a half minutes to watch our ‘Firefly in 2022’ update in full, as we speak as candidly as we can about the future of the Stronghold series and Romans: Age of Caesar, which will be expanding it’s empire onto Steam and mobile platforms this year. Continue reading