This week premiering our brand new Behind the Studio series, Aaron invites you behind the game dev curtain to walk through Firefly Studios’ plans for both Stronghold: Warlords and Romans: Age of Caesar in 2019 and beyond. Find out how to stay up to date on everything Firefly Studios including where to get the latest information on Stronghold and Romans, our latest community videos and of course all the trailers, interviews and livestreams your strategy gamer heart desires. So if you want to stay in the loop on our game dev adventures make sure you are subscribed to us here on YouTube for weekly updates on our titles and studio developments.
Stronghold: Warlords – Feature Spotlight
In terms of features Stronghold: Warlords is being designed in many ways as a ‘greatest hits’ compilation. That said just because we’re bringing back plenty of fan favourite units and options doesn’t mean certain core Stronghold elements can’t be improved upon. Today we delve into fan requested troop and wall changes that have been on our radar for some time now in our first ever Feature Spotlight.
Returning to the classic 2D-style wall placement has been a goal of our 3D games for years now and with Warlords we feel closer than ever. Taking advantage of 3D to introduce proper unit displacement and collision has also been a goal for some time. Each of these improvements are coming in Stronghold: Warlords, along with a whole host of changes requested by the community.
After the positive reception to our previous Warlords video we’ve also decided to turn these Feature Spotlights into a full series! Over the next few months we’ll be using each episode to explore key systems and features in the game, some classic Stronghold and others completely new. Whatever part of the game interests you most there will be a Feature Spotlight for it and we’ll be paying close attention to the comments below for any suggestions you might have.
Stronghold Summer Sale
The Stronghold Steam Summer Sale returns and with it the continuing adventures of Dunk Slater in a full narrative sequel to last year’s Summer Sale video! Now working a dead-end job at his father’s factory, Dunk’s adventures with Sir William and the Ice Queen seem all but distant memories. But something is stirring at Valve HQ… Join Dunk as he returns once more to the lands of classic ‘castle sim’ action, with discounts on all Stronghold games on Steam!
With up to 90% off the Stronghold series and Crusader HD available for less than a cup of coffee, you’d have to be as dim as Dunk to let these deals escape you. If you already own these Strongholds feel free to leave a review for your favourite title and Wishlist our latest game in the series.
Stronghold: Warlords – 7 Classic Features
What do Laddermen, the Scribe, Siege Towers, Strong Walls and Fear Factor all have in common? They’re beloved features of past Stronghold games returning in Stronghold: Warlords! Hot on the heels of our E3 announcement Nick returns to run through seven classic castle sim features returning in our latest Stronghold title.
Revealed earlier this month at E3 2019, Stronghold: Warlords is a step forward for Stronghold gameplay but also something of a greatest hits in terms of features. A new version of the Scribe will return in several areas of gameplay, Fear Factor and other castle life features will allow you to customise your economy as you please and both Laddermen and Siege Towers make their glorious return! Walls have also been completely reworked to build better, feel more customizable and stronger than ever before. Continue reading →
20 Years of Stronghold
We’re celebrating Firefly Studios’ 20th Anniversary with a feature length documentary about the history of the Stronghold series! Featuring 12 interviews with our founders, producers, artists, programmers and marketers, we take you through the entire history of the series. From the first alpha build of Stronghold in 1999 through to Stronghold Crusader 2 and our upcoming project Stronghold Next, set to be revealed at E3 2019.
So whether you’re a hardcore Stronghold fan who’s been with the series since day one or an RTS fan looking to find out more about Stronghold Next, this documentary tells you everything you need to know about our medieval strategy games. From the brutal and bloody sands of the Crusader games to the grandiose magic of Legends and the new setting of our next game in the series, this is our entire development history as told by the creators themselves.
So relax, pour out an ale and treat yourself to double rations as we recount the game dev tales of the Stronghold series in preparation for the grand reveal of our brand new castle sim next week at E3 2019.
Stronghold & Chill – Matt (Programming)
This episode of Stronghold & Chill features Matt Smith, Programmer on Firefly Studios titles such as Stronghold Crusader 2, Stronghold Kingdoms, & Stronghold Next. Learn about what it takes to get into game programming, what the technical term for arrow trails is, and how Firefly used to get into grudge matches over a nice session of Team Fortress 2.
Stronghold & Chill aims to bring the developers at Firefly Studios and it’s communities closer together, so make sure you’re subscribed to us here on YouTube with that notification bell ON to catch brand new episodes with our other developers!
Stronghold Showcase – Lord of the Rings
With Stronghold players flocking to get the best Game of Thrones based maps from the last episode of the Showcase, we thought it fitting to embrace the other titan of both fantasy and custom Stronghold maps – The Lord of the Rings. With the likes of Helms Deep and Minas Tirith already covered in previous episodes of the Showcase, we head to other hot spots within Middle Earth. The City of Osgiliath, Pellenor Fields, and The Westfold are all available to download now for players wanting to recreate castles and battles from Tolkien’s epic world:
Do you have a multiplayer battlefield, siege scenario or cosmetic map you think deserves to be in a future episode? Comment and let us know! We’re constantly on the lookout for cool fan-created content and love spotlighting lesser-known creations that go under the radar.
Inspirations Behind Stronghold Crusader
Firefly Studios welcomes you to this brand new Stronghold video series, Inspirations Behind Crusader! So saddle up your camel with grappling hooks and slingshots as we travel back to 1095 in search of the dawn of the Crusades. In this episode we look at the grand picture of this brutal time in history, analysing why the studio chose to travel half the globe to plant its RTS-simulation flag in the sands of the historic Middle East.
Learn about the inciting incidents which led to this two decade long conflict, who the big players were and how the Arabian economy would translate into the Stronghold formula in Firefly’s attempt to make a more fast paced, multiplayer focused counterpart to it’s atmospheric, story-rich beginnings of Stronghold. If you want to see more, we’ll be producing a whole series on the inspirations behind the Crusader titles down the year in addition to our Stronghold Next, Romans: Age of Caesar and community content. Be sure to check out our European series covering the mainline Stronghold games, you can check that out by clicking here.
Stronghold at E3
The biggest gaming show in the world is soon upon us and Firefly Studios will be revealing the next Stronghold game in June at E3 2019. Check out our final Stronghold update before the show to learn how Nick and company will be unveiling our brand new RTS. Just to tide players over we also reveal a whole host of new information regarding the reveal itself, our post-E3 plans and when you’ll be able to get your hands on the game!
With the help of a bunch of white cards with poorly written notes on them Nick explains among other things how you can get your hands on exclusive Firefly merchandise. Find out where we’ll be taking our Stronghold Next demo, when you can wishlist the game and whether we’ve left any clues as to the setting. If you find this final Stronghold Next update just isn’t enough to fulfil your strategy gamer curiosity then check out our full playlist featuring Q&A’s, interviews, developer updates and more.
Stronghold & Chill – Natasha (Community Management)
Stronghold & Chill returns this week with a very special episode introducing newest member of the Firefly Studios team Natasha! She will be joining the Marketing team here at Firefly primarily as a Community Manager, hanging out on social media answering fan questions and taking player feedback. Maybe you just want to learn what a Community Manager does, or perhaps you need to know what this may mean in regards to Aaron’s hilarious answers to YouTube comments. Well, this episode has all that and more as we iron our what’s going to be happening with Firefly’s community engagement going forward. Continue reading →
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