Today we release our latest update for Stronghold: Warlords, alongside the reveal of our next content roadmap of updates covering the summer and autumn period! Now available on Steam and GOG, version 1.5 introduces a host of bug fixes and general improvements requested by players, while the reveal of our Summer/Autumn roadmap details our plans over the next few months.
Having now completed our Spring/Summer content roadmap, which added many requested features and improvements to the core Warlords experience, it’s time to move onto our second phase of post-launch development. Our first content roadmap addressed feedback received at launch, which was tracked and discussed internally before its reveal. This included frequent requests for new AI opponents, but also changes to AI behaviour and other fixes and improvements that were obvious low hanging fruit in the early days post launch. We built on this soon after with features planned long before launch that we knew would be popular, such as the addition of Free Build AI Invasions, our first Skirmish Trail, new warlords, the Samurai Lancer unit and more. Continue reading