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Content Roadmap & Update v1.1

We have released our first update for Stronghold: Warlords (v1.1) adding an extreme difficulty mode, increased troop limits, a new map, AI improvements, balance changes and bug fixes. We have also revealed the first part of Warlords’ post-release content roadmap, which introduces new a AI character and playable unit, as well as extra single player missions and warlords. This first phase in our overall roadmap of updates for Warlords covers the spring and early summer period. We have additional smaller patches planned and more to come in the second half of the year, however everything covered in this announcement will be added to the game free for all players.

Firefly Studios’ content roadmap for the game is divided into two separate tracks, titled minor and major updates. Minor updates, starting with v1.1 and the addition of Extreme Difficulty and numerous AI improvements, will be aimed at improving core gameplay and adding smaller features. Later on players can expect further AI updates, stability improvements, more maps, fixes, quality of life features and series staple features, such as controllable AI invasions in Free Build mode.

When it comes to major updates for the spring and early summer period, two substantial content additions are scheduled as part of the game’s initial roadmap. As requested in post-release feedback, Stronghold: Warlords will first receive a new AI character in the form of Sun Tzu. Available in skirmish mode, multiplayer and all future updates, Sun Tzu will provide players with fresh armies to battle, castles to besiege and tactics to outmaneuver.

Following this a larger ‘Skirmish Trail #1’ update is planned for the early summer. The game’s first skirmish trail update will add 10 single player missions, a new unit in the Samurai Lancer and two warlords with unique abilities. The Beetle Warlord in particular is a response to player feedback, introducing the power to heal battlefield units using the new Field Hospital structure. Both major updates, as well as future planned content additions, will aim to improve the content on offer in the core game in both single player and multiplayer modes.

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