Want more big news? We have just released an updated version of our first playable Stronghold: Definitive Edition demo, available right now on our Steam store page!
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Stronghold: Definitive Edition Reveal!
Greetings sire! Your stronghold awaits you. The original Stronghold reached its 20th anniversary recently and to celebrate we are thrilled to announce Stronghold: Definitive Edition! Carefully rebuilt using the source artwork, remastered music, returning voice talent and veteran developers of the first entry in this legendary series, Stronghold: Definitive Edition releases on November 7th for PC on Steam. Wishlist Strongold: Definitive Edition now!
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A New Game Reveal!
Yes, you read that correctly. It’s time for a new game reveal! Well, almost… Continue reading →
Our Plans for 2023… (Stronghold: Unreal & Final Warlords Update)
As part of Steam strategy event TactiCon, we have just released a surprise free update for Stronghold: Warlords! Play for keeps in a new 12 mission skirmish trail campaign and additional multiplayer maps. In even more exciting news, it gives us great pleasure to provide a short production update on our next Stronghold game, currently in development using Unreal Engine 5! Continue reading →
Stronghold Community Q&A (Part 2)
The second half of our New Stronghold Community Q&A series is now live! Check it out courtesy of the Firefly Studios YouTube channel. For those of you who might have missed the first half, that’s also available for your viewing pleasure. Given the recent blizzard of news and announcements we’ve been sharing about the future of Firefly, we thought this would be a great opportunity to sit down and answer your plentiful questions about our next entry in the legendary Stronghold series. Continue reading →
New Stronghold! (Community Q&A) – Part 1
Today we return to the topic of our upcoming Stronghold title, currently in pre-production using Unreal Engine 5, with the first of two brand new Community Q&A videos! While it is definitely early days on the future of the series, that future is bright indeed and we’ve taken the opportunity to share our good vibes (and as much information as possible) as we set out on our journey toward a new release in the series.
So what are you waiting for? Join Nick and new Firefly marketer Sak as they run through your questions about our next Stronghold game. Covering topics including the possibility of naval combat, 2D versus 3D gameplay, beloved Stronghold characters and more, we hope you enjoy this update and look forward to more from us in 2022 and beyond.
Unreal 5 Announcement
This new video comes with a series of bombshell announcements that you may have missed! These include a new office, new engine, new acquisition and Nick’s newest (and most desperate) attempt to get his hands on some hardware upgrades.
Following several years and multiple releases of games as well as DLC, Firefly Studios is retiring the Vision Engine in favour of using Epic Games’ latest iteration of the Unreal Engine – UE5. The leap forward in graphical fidelity, the extensive technical support and wealth of industry-leading features will allow us to take core beloved elements of our games and elevate the entire package to new heights. Nevertheless, it will still take some time to fully unlock and engage the potential of this still fresh engine and create the games we all want to experience. Continue reading →
Lore of Stronghold #4
Our latest ‘Lore of Stronghold’ video covers series antagonist and growling fan favourite – The Wolf! The characters and history of Stronghold form the building blocks of our core story and our lore series dives deep into years of backstory for our castle sim. This new series provides fans with two things: A cinematic summary for players who have never played a Stronghold title in their life and a few hidden details for those looking to start their umpteenth playthrough!
Lore of Stronghold #3
Our latest ‘Lore of Stronghold‘ video series covers the characters and history of Stronghold, as well as the core building blocks of our central story. Delving deep into the annals of Firefly’s design and writing, shaping the narrative of our castle sim series over the years, this lore series intends to provide fans with two things: First a cinematic summary for players who have never played a Stronghold title in their life and second hidden details, for those of you looking to start your umpteenth playthrough!
This week we turn to Duc Truffe, who came to be known as The Pig. A brutish, cruel man with a tragic past, in today’s video we learn about his journey from the gutter to Dukedom, cracking skulls and breaking bones along the way. In addition if you haven’t caught our previous episodes in this series, then be sure to check out lore behind The Rat and fan favourite The Snake.
Lore of Stronghold #2
Our ‘Lore of Stronghold‘ video series covers both the characters and history of Stronghold, the building blocks of our core story. Delving deep into the annals of Firefly’s design and writing, which have over the years shaped the narrative of our castle sim series, this lore series intends to provide fans with two things. First a cinematic summary for players who have never played a Stronghold title in their life and second a few hidden details, for those of you looking to start your umpteenth playthrough!
Today we look at Duc Beauregard, otherwise known as The Snake, studying his place in the world of Stronghold and impact events in Stronghold 1. Discover how this conniving two-faced coward, hiding behind a literal wall of of gems, jewels and gold, had a decisive role to play in the uprising of The Boy and his eventual defeat of The Wolf.
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